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събота, 31 октомври 2015 г.

Duelyst - Blending genres like noone else





This review is out of date as since it is written the game has changed. It still provides decent information about Duelyst but it misses some key features and some described here are changed. 



Have you seen Star Wars, the original, old movies? Do you remember the cool hologram chess that they had in one of them? I always had dreamed for one of those as it looked really cool. When I started playing CCGs especially digital ones this dream expanded and now I wanted the creatures that I summon to look more alive and not just cards on the table. Basically I wanted Yu-Gi-Oh the anime into a video game! It might sounds a bit lame to some of you, but think about it - your favorite creatures from Hearthstone moving, smacking each other before your eyes. Your massive green beasts in Magic charging at your opponent! Sounds cool, right? Now you can experience this in the new creation of Counterplay Games - Duelyst.

How original it could be?


Duelyst is online game which blends turn-based battles with CCG in a great way. Right now the game is in open beta, but even in this state it looks really close to complete and offers to the player good amount of features.

After a short tutorial you will have few game modes to freely choose from.
The first one is Training where you will be able to complete challenges type Beat guy X in one turn. This mode is great for learning different mechanics of the game and earning a good amount of cash to buy few boosters and improve your card collection. There are 45 challenges right now (v0.49) separated in 9 sets of five, every set harder than the previous.
To unlock harder challenges you will have to play certain number of PvP matches first, which bring us to the next mode. For now the PvP in the game is only 1v1 and there is only ranked. It is also season based with rewards for everybody in the leaderboard, based on their best rank in the season. From what I have seen there is good amount of players and you will not have to wait long for an opponent. The 1v1 PvP is also the only way to complete your daily quests which usually revolve around playing certain number of matches with certain faction.
The third game mode is Gauntlet where you will have to fight matches one after another and longer you survive, the better the reward. Great mode to test your skills and decks.
And the last fourth mode of playing is sandbox where you will be able to test your decks against each other playing for both sides.





After I mentioned decks and factions few times already, let me tell you more about them, before we get to the battles themselves. In Duelyst there are seven factions including a neutral one which is the only one that can be combined with others when you make custom decks. Every faction has its own different play style. For example the Songhai are crafty ninjas which will beat you with backstabs, range units and spells; Vetruvian rely on a lot of summoning; Abysal capitalize on sacrificing weaker units to boost stronger ones etc. 
When I was building my custom decks though I noticed a small problem in that the game does not tell you how many of each card you have put in your deck, making following what you have included and what not harder than it should be. It tells you if you add the maximum 3 cards, but it does not if you add less. But other than this small detail I have not seen any problems with the game. It runs smoothly, its stable, has not disconnected me and have not crashed so far.


Now that you know the basics of the game let's talk about the battles! Duelyst uses mana and muligan systems similar to those in Hearthstone. The different mechanic here is that once per turn you can discard one card from you hand and draw a new one. Also you can have maximum of 9 mana.





But what really set Duelyst aside from other similar games are the tactical turn-based battles. In battle every player has his General which is something like a hero or a Planeswalker if you want. Your opponent General is your target. If you kill him you win the game. All generals have the same base stats - two attack and 25 health. Which makes them pretty weak fighters at the beginning of the duel. To boost them you can use spells to equip them different artifacts. Also you will have to summon your first creatures next to your General. After that you can summon new creatures next to other units under your control. When you summon a new creature unless it does not have the Rush ability it will suffer from summoning sickness and it will be unable to act this turn. All creatures and Generals can move only two spaces. Something a little confusing at first, related to movement is that when you choose path for your units it will not show you that they can move diagonally, but they actually can, though one square diagonal movement counts for two spaces. Also all of your units can pass through your other units. Very important thing to remember, I lost few games because I didn't used that and circled around my own creatures. 

As a whole Counterplay Games have done great job in blending CCG with turn-based tactical game. The battles are not only interesting, but they are also fast paced and end quickly.

The way it looks, the way it is



When I heard about Duelyst at first I was really excited as it sounded right up my alley. Then I saw the game for the first time and its pixel graphics almost made me not touch it as I was quite tired of this style already. Thankfully I decided to give it a try and the pixel graphics not only didn't bother me, but I loved them, because they are done masterfully. Duelyst is the second game where I see such detailed and gorgeous sprites (The first is Serpent in the Staglands, for those of you who wandered). And it's not only the sprites. The animations are detailed, well timed, you feel the impact of the strikes; the spells are simply beautiful to watch spirals of fire cascading towards the skies and giant skulls  roaring before horrible curses befall your enemies. What I'm trying to tell you is to not judge it before trying it as it is a lot better than it looks.






Conclusion


When I saw the name of the game I wondered why they have decided to name it Duelyst with "Y", but I thing I know now. This game at first glance looks like something very familiar, but actually it has such great twist to it that it is something absolutely unique. Duelyst has made the greatest dream of countless CCGs players become a reality - to see your summons smash each other on the battlefield. But Counterplay has not just done that they have built upon it, turning the battles in fully fledged tactical ones which in difficulty can be compared to classics like Heroes of Might and Magic or King's Bounty.


If you like turn-based battles and CCG games there is absolutely no reason not to try Duelyst. This game is amazing!


Where to find it:


Official site


  

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